






Creature modeling and texturing based on a sculpture by Makinarium.


Modeling, UV mapping, PBR materials, layout, environment, scatter, shading, lighting, render, compositing. Responsible for all aspects except rock models and sand photoscan texture.














Character modeling, rigging and animation for Colegram's ""Étrangement Satisfaisant" (2024-2025), a series of 3D animations and motion showcased as projections in Montréal's Quartier des Spectacles for the festival Lumino. Concepts by Jimmy Crockett. Art direction by Vincent Bilodeau and David Baril. Photos by JF Savaria.

Environment modeling and fluid simulation based on Marceline's House from Adventure Time.

Compositing & animation exercice.
Dragon rig by Chau Vo Ba Truong. Footage by Louis-Alexandre Lord



Character modeling, blendshapes, facial animation, concepts and compositing for our short film Carrousel (2023).
A project made in collabortion with Florence Turmel, Charles Girard-Beaupré, Henri Carreau and Étienne L'Italien at NAD-UQAC.
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Thank you for your visit, have a nice day :-)